About Me

Professional Pixel-Pusher...

I am a Senior/Lead-Compositing artist with 10+ years of production experience, currently working at Weta-Digital. I love Visual Effects and all the challenges related to them.

In the past couple of years I had the pleasure to work on some amazing projects including Mortal Engines, Guardians of the Galaxy vol.2, The BFG, Warcraft, Godzilla,  Prometheus and many more

 

In 2006 I received my Pre-diploma in Multimedia Computer Science at the Ludwig Maximilian University of Munich. At the end of 2008 I graduated at the BAF (Bayerische Akademie fur Fernsehen) in Munich with a Diploma in 3D-Animation and Visual effects, and in 2012 I graduated at Animation Mentor with a Diploma in Advanced Studies in Character Animation.

My passion for feature Films and Animation are the reasons why I always try to learn new things and to think outside the box pushing my self to become a better artist project after project.

A sincere "Thank You!" goes out to my Friends, my Family and all the wonderful people I met during my journey in the VFX industry. They really pushed me to find my way and inspired me. Hopefully they will continue doing so in the future - so i can strive to bring my skills to perfection. 

Giorgio Marino

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